![]() Up to 8 controllers in supported game with multitap ![]() Per-game settings (set enhancements and controller mapping for each game individually) PGXP for geometry precision, texture correction, and depth buffer emulation (fixes texture "wobble"/polygon fighting) Widescreen rendering in supported games (no stretching!) Upscaling, texture filtering, and true colour (24-bit) in hardware renderers OpenGL, Vulkan (recommended) and software rendering For single track games in bin format, you can use to generate cue files. If your games are in other formats, you will need to convert or re-dump them. Games are NOT provided with the emulator, it can only be used to play legally purchased and dumped games.ĭuckStation supports cue, iso, img, ecm, mds, chd, and unencrypted PBP game images. These are usually dumped as "scphNNNN.bin" or "ps-NNN.bin", where NNNN is the model number or ROM version, and should be 512KB in size. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means. The goal is to be as accurate as possible while maintaining high performance.Ī "BIOS" ROM image is required to start the emulator and to play games. DuckStation is an simulator/emulator of the Sony PlayStation(TM) / PSX / PS1 console, focusing on playability, speed, and long-term maintainability.
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